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Showing posts with label Tycoon. Show all posts
Showing posts with label Tycoon. Show all posts

Friday, June 6, 2014

Dollar Dash



CPU:1.7 GHz single-core
CPU Speed:Info
RAM:1 GB
OS:Windows XP/Vista/7
Video Card:128MB DirectX compatible card (ATI Radeon Series 2xxx / NVIDIA Geforce Series 7xxx)
Sound Card:Yes
Free Disk Space:600 MB


CPU:2.5 GHz dual-core
CPU Speed:Info
RAM:2 GB
OS:Windows XP/Vista/7
Video Card:512MB DirectX compatible card (GeForce 8800GT / Radeon HD3850)
Sound Card:Yes
Free Disk Space:1 GB







Thursday, June 5, 2014

Subway Surfer



Processor – Intel Pentium 4 (Dual Core or Above Recommended)
RAM – 512 MB (1GB Recommended)
Graphics Card – Nvidia or ATI 256 MB (512 MB Recommended)
Hard Disk – 50 MB Space Required







Tuesday, June 3, 2014

Sonic Riders



1GHz Pentium III/AMD Processor
128MB RAM
64MB VRAM DirectX 3D Compatible Video Card
3GB Hard Disk Space
640x480 16 Bit (High Color) Display
12X CD ROM Drive
DirectX 9.0C
DirectX Sound Card







Sonic Heroes



Windows Xp,7,Vista,8
Ram: 256 MB
Video Memory: 32 MB
HDD: 1 GB
Cpu: 800MHz







Tuesday, May 20, 2014

Crazy Taxi 3



In addition to being a bastion for indie developers and startup studios, Xbox Live Arcade and PlayStation Network are rapidly becoming destinations for actual arcade games. Many of these tend to be straight ports and, regardless of how fun they were, their aging shows through, like a favorite tennis racket with half the strings broken off. Crazy Taxi is venerated as one of the best arcade classics of its time but hasn’t translated well into this age. It’s still as fun as it was in the arcade, but whether it’s enough for ten bucks is debatable.
The basic premise of Crazy Taxi is still the same, assuming you spent the past decade in isolation and missed the game as well as its sequels and numerous clones. You start off the game by picking one of four purely aesthetic drivers – the only difference among them is their lumpy polygonal appearances – and leaping into your taxi. You’re given an amount of time depending on the gameplay mode to drive around assumed San Francisco picking up fares and taking them to their destinations before time runs out. If you take too long with a fare you lose it, and when you run out of your time your shift is up.


1Ghz Intel Pentium III or AMD Athlon processor
Windows 98/ME/2000/XP
DirectX 9.0b required
256Mb RAM
DirectX 9 compatible Sound Card with Microsoft certified drivers.
500mb HDD space.